The Gilded Century

thegildedcentury:

Life, April 22, 1946

thegildedcentury:

Life, April 22, 1946

thegildedcentury:

Fantastic Adventures, October, 1945

thegildedcentury:

Fantastic Adventures, October, 1945

thegildedcentury:

Life, April 8, 1946

thegildedcentury:

Life, April 8, 1946

thegildedcentury:

Fantastic Adventures, October, 1945

thegildedcentury:

Fantastic Adventures, October, 1945

thegildedcentury:

Life, April 8, 1946

thegildedcentury:

Life, April 8, 1946

vg-words-by-eric-thornton:

Rituals Preview: A Story within a story

Rituals is a demo release from developer Oleomingus that offers players a brief taste of a fantasy world set in a radically reimagined vision of colonial India. The demo takes place entirely in the house of a deceased English colonial, yet the storytelling techniques Rituals employs are so expansive that by the time it ends you feel like you’ve completed a journey, the game evoking the sense of being transported to another place you usually only get from reading a good book. The world of Rituals is colorful and surreal, with a dreamy Alice In Wonderland quality that’s sharply at odds with its narrative of ambition, betrayal, and murder. The demo only lasts a few minutes, yet is so distinct and finely crafted it almost works on its own, functioning as a self-contained short story about two men and their search for the lost city of Kayamgadh in 1897.

(Link To Full Story)

thegildedcentury:

Life, April 22, 1946

thegildedcentury:

Life, April 22, 1946

thegildedcentury:

Famous Fantastic Mysteries, September, 1942

thegildedcentury:

Famous Fantastic Mysteries, September, 1942

thegildedcentury:

Life, April 22, 1946
"Could I ever use chemistry for something besides cosmetics?" 
"No, and you get detention for asking."

thegildedcentury:

Life, April 22, 1946

"Could I ever use chemistry for something besides cosmetics?"

"No, and you get detention for asking."

thegildedcentury:

Fantastic Adventures, July, 1946

thegildedcentury:

Fantastic Adventures, July, 1946